Unit 66

Tuesday, 3 May 2016

06 - Edge and Contour Modelling



Posted by rob at 01:41
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Labels: 06 - Edge and Contour Modelling

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HA6 3D Character Assets

  • Task 1 – Reference Research
  • Task 2 – Schedule
  • Task 3 – Design Pack
  • Task 4 - Production
  • Task 5 - Presentation

Blender Tutorials

  • 04 - Polygonal and Modification Modelling
  • 06 - Edge and Contour Modelling
  • 07 - NURBS and Bezier Curve Modeling
  • 08 - Modifier Modelling
  • 09 - Subdivision and Smoothing in Modelling

3D Theory and Applications

  • 1. Applications of 3D
  • 2. Displaying 3D Polygon Animations
  • 3. Geometric Theory
  • 4. Mesh Construction
  • 5. 3D Development Software
  • 6. Constraints
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